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INSURGENT

A World at War
The sequel's more elaborate sets, wider variety of detailed costumes and bigger action sequences were designed to immerse moviegoers in a world at war in The Divergent Series: Insurgent, as well as thrust them into the more intense and dangerous SIMs.

The five factions of this future society are Dauntless, Abnegation, Erudite, Amity and Candor. Though still set in a future walled-in Chicago, the production was based in film-friendly Atlanta. "One of the challenges was finding very distinct looks as we go from faction to faction," says executive producer Todd Lieberman. "We start in lush Amity, which is outside and beautiful; we go to the eclectic Factionless, which is mostly interior, featuring metal and concrete; and then we go to black-and-white Candor, which has clean lines and reflective surfaces."

Production designer Alec Hammond observes, "The Divergent Series: Insurgent is really five films in one. You have to shift gears completely for the look of each faction, as they all have different rules."

Filmmakers actually created three full-sized, 360-degree environment builds: Amity, Factionless and Erudite, plus dozens of smaller-scale sets. "Chicago was not fully explored in the first film. We primarily saw only the Abnegation village and Dauntless Pit, as well as little bits and pieces of Erudite," comments Hammond. "During production of the first movie, the third book had not yet been written. We had a great advantage in designing this film knowing the full breadth of the novels. We were able to give each portion its own visual character, from the architecture to the clothes to the props."

World-renowned costume designer Louise Mingenbach oversaw a massive costume department. "Establishing each of these worlds, we had to dress upwards of 400 extras to create the feeling of each of these factions. That meant we needed about 700 costumes multiplied by five," estimates Mingenbach. "I enjoyed the challenge of working in each faction's restricted color scheme, which was something I'd never done."

Lieberman adds, "Robert wanted to put his own stamp on the costumes, and the intent was to differentiate each faction, but not have all of the people within each faction dress the same. Amity has earth tones, Candor has blacks and whites, Dauntless has blacks and silvers, Erudite has blues, but when we go to Factionless, it's a hodgepodge. Louise has done a really fantastic job of being stylish and modern, but at the same time fitting within the palette of those factions."

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