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About The Production

By now, the classic fractured fairy tale of Shrek, Fiona, Donkey, Puss In Boots and their adventures in the magical land of Far Far Away are well known throughout the world. Based on the popular children's book Shrek! by William Steig, the films have received critical praise, worldwide box-office success and the first-ever Academy Award® bestowed upon an animated film. Suffice it to say, Shrek and the characters of Far Far Away have earned their rightful place in cinema and animation history.

With a lot of fairy tale territory already covered, the filmmakers at DreamWorks Animation were faced with a creative and exciting challenge for the final chapter of the journey of Shrek and Fiona.

Director Mike Mitchell, a veteran of both live-action films and previous DreamWorks Animation films asks: "How do we give the audience what they know and love, but at the same time give it a fresh take, make it more beautiful?”

A challenging task for any director, Mitchell continues, "We've taken on the bittersweet challenge of wrapping up the story of Shrek. We know fans would want to see how it ends.”

Joining Mitchell on the production were accomplished producers Gina Shay and Teresa Cheng, both of whom brought an enormous amount of animation experience to the film: Shay, whose producing credits include "The SpongeBob SquarePants Movie”, among others, and Cheng, with over 20 years of experience in animation and visual-effects producing (most recently as producer on the holiday special "Shrek the Halls”).

"Mike, Gina and Teresa are a great team,” praises executive producer Aron Warner (and producer of the first three films). "They instilled a great sense of confidence, not only in me, but in the entire cast and crew.”

Mitchell, Shay and Cheng set out to assemble a talented crew of visual development and storyboard artists, character animators, art and production designers, character model and rigging teams, layout artists, lighting teams and visual effects teams, including: Walt Dohrn (head of story), Patrick Mate (character designer), Peter Zaslav (production designer), Max Boas (art director), Doug Cooper (visual effects supervisor), Alex Ongaro (head of effects), Yong Duk Jhun (head of layout), Jason Reisig (character animation), Oliver "Olee” Finkelde (head of character effects), Jeffrey "JJ” Jay (character TD supervisor), Justin Brandstater (matte painting supervisor), Josh West (modeling supervisor), Lisa Slates Connors (surfacing supervisor), Allen Stetson (crowd supervisor), Valerie Lettera-Spletzer (FLO supervisor), Nick Fletcher, A.C.E. (editor), Ethan Van Der Ryn (supervising sound editor), Antony Gray, John Hill, Marek Kochout Jason Ryan (supervising animators), and Greg Lev, Betsy Nofsinger, Marc J. Scott and Pablo Valle (lighting supervisors). To head-up the 3D effects, the filmmakers tapped none-other than Phil Captain3D McNally. The result was a crew that blended a number of creative minds new to the world of Shrek with a host of others with experience on the prior three films. All were Shrek fans, so there was a lot of natural enthusiasm and synergy animating the project from the beginning. 

"There's a lot of love for Shrek on this crew,” declares Shay. "We're all self-professed fans of Shrek and everyone brought so much of that passion to the table which resulted in a really creative, collaborative environment.”

When it came time to develop the story for "Shrek Forever After,” the filmmakers decided to really the focus the film towards Shrek, to check in with him and see how things stand with the once-feared ogre himself.

Although the green ogre is at the core of each story, some would say the character had become somewhat domesticated after three films. Now the father of three, Shrek has responsibilities, duties and obligations. He is no longer the intimidating gi

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