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A-TEAM

About The Production
With the cast in place, Joe Carnahan worked with his department heads to create some unforgettable big screen action sequences. "We were constantly throwing around ideas to come up with fresh and original ways to ramp up the action, adventure and intensity,” says Carnahan.

A stickler for realism, Carnahan sought out the services of Paul Maurice, a military advisor with extensive wartime experience to train the cast in the use of a wide array of weapons, and turn the actors into a Special Forces unit. "The actors were taught very advanced gun fighting because Joe wanted to bring a new level of action and gunplay to the film,”explains Maurice. "We took the cast from basic classroom weapon handling and safety to what we call Type 1, Type 2 and Type 3 malfunctions, which is much more advanced than typical training for actors. The level of gun fighting taught was buddy/buddy training so they were able to pull guns, shoot very close-quarter and very long range battle and move efficiently as a team and fire right next to one another with absolute trust. The cast took their training seriously and by the end became exceptionally proficient in shooting, running, clearing the weapons, doing mag changes and moving and fighting with a gun.”

"Joe really wanted us to know what we were doing so he could shoot the scene and not have to make quick cuts, he wanted it to look real and for the four of us to really function like a team,” says Copley. "And when you're being trained by a guy who's literally going off and coming back wounded from Afghanistan, it makes you think a little more about what you're doing and what would actually be involved; it brings it close to home, that you are portraying a glamorized version of what real guys are doing on a daily basis. So we all felt it was important to respect that and be as accurate as possible.”

Principal photography on THE A-TEAM began September 14, 2009 in a desert-like region outside Cache Creek, British Columbia. Chosen for its topographical similarity to the Mexican desert, the location where the filming unit spent the first week working was made all the more realistic when high winds created blinding dust storms that sandblasted everyone and everything on the set.

The second week saw the company filming at a former Sanitarium in Kamloops, which stood in as the location for the Mexico Army Meddac Hospital where the Team meets Murdock. The company then moved back to Vancouver, which provided the backdrop for much of the film's action as well as the soundstages where a number of the larger sets were constructed.

Over the course of the four-month shoot, production designer Charles Wood and his team designed, constructed and dressed over 120 different sets and locations, transforming Vancouver and its environs into, at varying times, the Middle East (Baghdad and Kabul), Europe (Frankfurt, Munich, Mannheim, Zurich, Oslo, the North Sea, the mid-Atlantic), and the Americas (Sonora, Los Angeles, Washington, Pensicola, Lake Tahoe, Boulder). "Joe wanted a global feel for the action and, somewhat to our amazement, we were able to find locations that would cover the diversity of Baghdad, Mexico, Germany, all within a few hours ride from the center of Vancouver,” says Wood.

One of the pivotal sets, a Forward Operating Base outside of Baghdad, was constructed on a large, isolated, sandy building site near Vancouver. The filmmakers chose the area for its flat, wide expanses and clear skyline, which, with weeks of construction, painstaking attention to military set dressing, and the addition of a few palm trees, was eventually transformed into what the crew jokingly referred to as "Baghdanada.”

The new Vancouver Convention Center was transformed into the Frankfurt Central Train Station. "The Convention Center had a modernism to it that was similar to buildings we had se

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