
TRON: LEGACY
Vehicles and Gadgets Lightcycles are an important and vital part of the TRON mythology. One
of the designers who worked on the sleek, reconfigured Lightcycles in
"TRON: Legacy” is Daniel Simon, a former car designer for Bugatti, who
used, as a basis, the original sketches by Syd Mead, the designer of the
Lightcycles for "TRON.”
Simon explains the challenges: "A Lightcycle forms a visual unit with its
rider. His helmet and body become part of the bike design and stance—
but you still need to give him freedom to move. That's not in your
catalogue; you have to start from scratch.”
Moreover, adds Simon, "The Lightcycles are created out of a baton, so I
had to design the entire inside of the bike, every screw and gear, so Digital
Domain could transform it in animation. That was interesting, developing
the look of how a vehicle might grow.”
Other vehicles in "TRON: Legacy” include the Light Runner, on the Grid a
powerful racing car but in the Outlands a tough off-roader; the
Recognizer, a huge, U-shaped vehicle that roams the streets looking for wayward
programs; Solar Sailers that are flying cargo ships; and
Clu's Rectifier battleship, which is three times larger than any aircraft
carrier in the real world, holding Clu's entire army.
And while one would expect these amazing vehicles to be entirely
computer-generated creations, many were also practically built
for certain scenes, in keeping with Kosinski's desire to constantly blur the
line between CGI and reality. The filmmakers contracted a
company called Wild Factory, who builds prototypes for Volkswagen, to take on
the task of bringing some of the vehicles to reality.
On the back of every illuminated suit is a light disc and as in "TRON,” the
discs play very significantly in "TRON: Legacy.” The light disc represents
the power source, essence and memory bank of every program.
Used as a weapon, it will return to its user like a boomerang. The light
discs that were created for the film consist of 134 LED lights, are
radio-controlled
and attached to the light suits with a magnet. They also house
the batteries and electronics that power the light suits.
For Grid-dwellers, the baton is an important piece of equipment that can be used
as a weapon or to store huge amounts of data and
utility programs, and by keying in codes, it can create a Lightcycle or other
vehicle around the user. As director Kosinski explains, "The
baton is the Swiss army knife of this world. It can form any number of vehicles
and it can also form different weapons depending upon
your specialty.”
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